Hi, I’m Kris.
I’m a creative digital professional with experience across community engagement, content creation, user research, project coordination and digital media production. I enjoy understanding how people interact with games, communities and online experiences, using research, communication and feedback to improve engagement and usability.
My background combines creativity with analytical thinking, allowing me to approach projects from both a user-focused and problem-solving perspective.
My Journey
My interest in digital experiences started with a fascination for how people learn, explore and engage with interactive systems, communities and online content. During university, I developed projects ranging from narrative experiences and gameplay prototypes to team-based productions where I took on producer and QA responsibilities.
Alongside my academic projects, I became heavily involved in student communities, outreach programmes and society leadership, helping to organise events, deliver presentations, create content and build communities both online and in person.
What I’m Looking For
I am currently interested in opportunities across content creation, community management, community operations, user research and project coordination, where I can continue developing my skills while contributing to meaningful projects and teams.
I am always open to discussing opportunities, collaborations and projects that align with these interests.
Areas of Interest:
📸
Content Creation
Creating social media content, photography, video and digital experiences for online audiences.
🤝
Community Engagement
Building welcoming communities through moderation, events and communication.
📊
User & Audience Research
Understanding user behaviour through testing, feedback and analytics.
📋
Project Coordination
Supporting projects through planning, organisation and delivery.
🗣️
Public Engagement
Presentations, outreach activities and audience-facing communication.
Highlights at a Glance:
| 1000+ | Research Participants Analysed |
| 100+ | Society Members Led |
| 2600+ | Social Media Community Members Reached |
| 50-200 | Community Members Moderated |
| 7+ | Years of Customer & Community Experience |
| 10+ | Creative & Digital Projects Completed |
| 39,000+ | Creator Audience Reach |
Showreel
Featured Game Projects

FTA:COM | #MeToo | Celestial Mesh | The Helpline | Wave Spawner
Beyond Games
Beyond game development projects, I have built and moderated online communities, supported live events, collaborated with content creators and represented organisations through outreach, presentations and public engagement activities. These experiences strengthened my communication, stakeholder engagement and community management skills across both digital and in-person environments.
Socials
