Full Throttle Assault: COM

Watch Gameplay Play the Game: Full Throttle Assault: Carnage Over Mayhem Brief: “Create any type of game of your choosing, based on your teams strengths. ” About the game:Final projectEngine used: UnityLanguage: C# Team Size: 3Time to complete: 5 months “In the far future, things have changed drastically on Earth. People are suffering due to…

#MeToo

Watch Gameplay Play the Game: #MeToo Brief:  “A short game (approx 8-10 minutes to play entire game), made in Unity for PC, whose primary focus is telling a story, or exploring a narrative space. Must allow the player to explore a 2D/3D space.” About the game: Final projectEngine used: Unity + FungusLanguage: C#Team Size: 1Time to…

The Helpline

Watch Gameplay Play the Game: The Helpline Brief:  “A short game (approx 8-12 minutes to play entire game), made in Unity for PC, whose primary focus is telling a story, or exploring a narrative space.” About the game:Final projectEngine used: Unity + FungusLanguage: C# Team Size: 1Time to complete: 2 months We live in a world…

Celestial Mesh

Watch Gameplay Play the Game Prototype: Celestial Mesh “Android Build Only” Brief: “Create an AR game for the mass market with a strong focus on replayability” About the game:First prototype, unfinishedEngine used: Unity + VuforiaLanguage: C# Team Size: 4Time to complete: 3 months “You are aboard the starship Atlas, on routine patrols of the Ion quadrant. You…

Criminal Minds

Play the Game: Criminal Minds Brief:  “This should be a significant piece of digital writing, created using Twine. You should aim for the reader to be able to experience the majority of your project over a 5-8 minute period. This might involve them restarting and choosing different branches, or it might involve them spending more time…

Into the Void

Play the Game: Into the Void Brief:  “This should be a significant piece of digital writing, created using Twine. You should aim for the reader to be able to experience the majority of your project over a 5-8 minute period. This might involve them restarting and choosing different branches, or it might involve them spending more…

Wave Spawner

Watch Gameplay Play the Game: Wave Spawner Brief: “Choose a game engine and make a significant piece of a game.” About the game:Final projectEngine used: UnityLanguage: C# Team Size: 1Time to complete: 2 months This game is the final improvement on the previous two games – Shooter Game and Platformer Game. It has all of the codes from…

Platformer Game

Watch Gameplay Brief: “Create a game with increasing difficulty over 3 levels.” About the game:First prototype, unfinishedEngine used: UnityLanguage: C# Team Size: 1Time to complete: 2 months It’s a three level platformer game, with each level getting harder than the previous one. You need to collect stars and avoid being hit (dying) and reach the…

Shooter Game

Watch Gameplay Brief: “A single scene game with an example of gameplay based on one of the 4 game types covered in tutorials.” About the game:First prototype, unfinishedEngine used: UnityLanguage: C# Team Size: 1Time to complete: 1 month It’s an extremely simple game, where the goal is to navigate through the map and to either…